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(14 reviews)
Author: Visit Amazon's Frank Parisi Page
ISBN : 0811875008
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Format: PDF
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Review
"The format is unique, drawing you into this collection with ease almost like you are watching a story unfold. Highlighted with poignant writing and dynamic font usage, the layouts are equally compelling to the content itself. 4 out of 5. " - The Daily Blam!
About the Author
Frank Parisi is an editor at Lucasfilm, Ltd. He was the co-author of The Art of Star Wars: The Clone Wars, editor of Star Wars Insider magazine, project editor of The Art and Making of Star Wars: The Force Unleashed, and has contributed numerous articles to GamePro and ALARM magazines.
Daniel Erickson is writing director for BioWare's Austin, Texas studio. He began his gaming career as an intern with Next Generation magazine and is currently lead writer for Star Wars: The Old Republic.
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- Hardcover: 160 pages
- Publisher: Chronicle Books (November 16, 2011)
- Language: English
- ISBN-10: 0811875008
- ISBN-13: 978-0811875004
- Product Dimensions: 0.8 x 11.2 x 9.6 inches
- Shipping Weight: 2.6 pounds (View shipping rates and policies)
Free Download The Art and Making of Star Wars: The Old Republic
The book collects mainly character designs, environment art, and some spaceship designs. It's also a making-of book that explains at length on the production of a game with scope this big. I like reading insightful productions stories. The remaining text serve as commentary on the concept art.
The art is sci-fi art, of course, for the Star Wars universe. For the character designs, you can see some design clues that are distinctly Star Wars, such as armor and helmet. Sometimes they are also quite different. What you can see are the eight character classes with their few costumes and sometimes weapons. Creature and spaceship designs aren't a lot.
The main draw of the book would be the environment art for the different locations and planets. They are beautiful and gives a nice idea of the place, although I'm not sure if they are the actual place the game characters can run on.
The downside of the book is layout. There are pockets of space on pages which can really be used to pack more art. Text represents a substantial portion of the book, but is interesting to read so it's alright. As a MMORPG, I was expecting a lot more character designs, a whole lot more. There's a nice amount but somehow I don't feel like the universe is very populated. I'm comparing this to the other video game art book The Art and Making of Star Wars: The Force Unleashed which feels packed in every sense.
I've checked out the website for Star Wars: The Old Republic and there are lots of concept art there. Last time I check, it's over 160 pieces. There many on the website that's not even in the book. Maybe that's why the book can feel sparse at times.
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