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Author: Casey Reas
ISBN : B003VTZXD6
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Format: PDF
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Learn computer programming the easy way with Processing, a simple language that lets you use code to create drawings, animation, and interactive graphics. Programming courses usually start with theory, but this book lets you jump right into creative and fun projects. It's ideal for anyone who wants to learn basic programming, and serves as a simple introduction to graphics for people with some programming skills.
Written by the founders of Processing, this book takes you through the learning process one step at a time to help you grasp core programming concepts. You'll learn how to sketch with code -- creating a program with one a line of code, observing the result, and then adding to it. Join the thousands of hobbyists, students, and professionals who have discovered this free and educational community platform.
- Quickly learn programming basics, from variables to objects
- Understand the fundamentals of computer graphics
- Get acquainted with the Processing software development environment
- Create interactive graphics with easy-to-follow projects
- Use the Arduino open source prototyping platform to control your Processing graphics
Books with free ebook downloads available Free Download Getting Started with Processing
- File Size: 2507 KB
- Print Length: 210 pages
- Simultaneous Device Usage: Unlimited
- Publisher: Maker Media, Inc; 1 edition (June 14, 2010)
- Sold by: Amazon Digital Services, Inc.
- Language: English
- ASIN: B003VTZXD6
- Text-to-Speech: Enabled
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- Lending: Enabled
- Amazon Best Sellers Rank: #145,084 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
Free Download Getting Started with Processing
Casey Reas and Ben Fry, the principal developers of the Processing Programming language have developed a well illustrated and well described introduction to graphical programming in Processing taking a similar approach to Massimo Banzi's "Getting Started with Arduino". Written for the Artist and others who might be intimidated by a traditional programming text Reas and Fry first give a brief illustrated introduction to graphical programming and Processing (6 pages), and then proceed gently to illustrations and program listings of how one draws circles lines and triangles in just a few lines of code. By the end of this compact, well illustrated and non-intimidating 195 page introduction the reader regardless of his/her former background will be producing sophisticated art work in Processing and mixing Processing graphical applications with simple electronic interfaces based upon the Arduino Physical Computing platform. The book is carefully divided into 2-4 page graphically illustrated examples that enable the development of new skills in drawing, animating and interfacing with the computer. This exceptionally clear and non-threatening introduction has several unique features: 1. It is directed at the Artist or non-technical individual, 2. It allows Drawing, Animating, and Building User Interfaces with the computer, 3. Based on the Processing Language a simple easy-to-learn graphical subset of Java it introduces the non-technical individual to a common C-like Java-based language rather than a specialized "kiddie" interface like "Scratch", 4. It combines an introduction to graphical programming with the easy Physical Computing tools of Arduino to allow the artist to create Interactive Exhibitions.
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