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(23 reviews)
Author: Jonathan Williamson
ISBN : 1435456254
New from $26.05
Format: PDF, EPUB
Download for free books Free Download Character Development in Blender 2.5 for everyone book 4shared, mediafire, hotfile, and mirror link
Written for everyone from beginning Blender artists to experienced animators and game developers, CHARACTER DEVELOPMENT IN BLENDER 2.5 shows readers how to model believable characters using Blender, a free, open source 3d animation package. Covering the technical, artistic, and theoretical aspects of character development, the book provides an in-depth look at Blender's modeling tools and includes information on modeling, sculpting, materials, lighting, rendering, and more. Written in a tutorial style with step-by-step instructions the book also includes an accompanying CD-Rom that features the Blender 2.5 software and sample art.
About the Book
Character Development in Blender 2.5 provides instruction both to Blender and to character modeling, explaining the various Blender tools and how to use them to create amazing, believable 3D characters. Providing both the how and why behind each new tool or skill presented, the book is written in a step-by-step format so you can easily follow along. Divided into five parts, the book covers box modeling, poly-by-poly modeling, sculpting, retopologizing, normal mapping, and more. You'll begin by learning the raw basics of Blender, giving you an understanding of how the Blender interface works, how you can manipulate objects in 3D space, and how to customize your Blender experience. You'll then get an introduction to some of the modeling features of Blender and how you can manipulate meshes with Bender's various modeling tools, modifiers, and sculpting functionality. In Part Three, you'll move on to the real focus of the book: modeling the character, focusing on the workflow, and various modeling techniques. Part Four provides a brief introduction to lighting and rendering characters, before the final section of the book walks you through the process needed to prepare the character for complete texturing, and shows how to bake and apply normal maps to a low-resolution version of the character. Character Development in Blender 2.5 shows you everything you need to get started as a character modeler and Blender artist.
- Covers the latest Blender release, version 2.5.
- Suitable for animators, game developers, and filmmakers interested in creating characters.
- The accompanying CD-ROM features the Blender 2.5 software, sample art, and complete video tutorials.
Direct download links available for Free Download Character Development in Blender 2.5
- Paperback: 496 pages
- Publisher: Cengage Learning PTR; 1 edition (June 17, 2011)
- Language: English
- ISBN-10: 1435456254
- ISBN-13: 978-1435456259
- Product Dimensions: 7.5 x 9.2 inches
- Shipping Weight: 2.1 pounds (View shipping rates and policies)
Free Download Character Development in Blender 2.5
This book is an invaluable resource. As a long time 3d artist, I have picked up little tricks here and there that really bring pieces together well. Jonathan manages to cover these little tricks and more, assisting even the beginner 3D artist in creating a piece of art that feels well polished. A great book and a great read. Also, their website (blendercookie.com) is another amazing resource. Check it out.
The only con I have is the pictures in the book are kind of dark, but the included dvd remedies that nicely.
By R. Gardner
I ordered the book back on July 2nd, with a target ETA of early August. The book turned up yesterday (July 18), at least 2 weeks earlier than expected.
That being said, the content of the book is exactly what I paid for; after spending countless hours trolling the Internet for character modelling tutorials over many months, I had been waiting patiently since reading the publication date for this book. It guides you through the interface of Blender 2.5 (as there was an overhaul since 2.49b), then gives you the context to use just about any model sheet or blueprint in Blender and turn it into something resembling a work of art (ultimately, you can decide if you require low-poly or high-poly models for your project).
5*, worth every cent, and would highly recommend this book to anyone else wanting to delve into character modelling with Blender. For me, this has become my character modelling bible.
By Ryan
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