Rating:

(8 reviews)
Author: Enrico Valenza
ISBN : B00DMYO1IS
New from $16.54
Format: PDF, EPUB
Free download Free Download Blender 2.6 Cycles: Materials and Textures Cookbook for everyone book mediafire, rapishare, and mirror link
In Detail
Cycles is Blender’s new, powerful rendering engine. Using practical examples, this book will show you how to create a vast array of realistic and stunning materials and texture effects using the Cycles rendering engine.
Blender 2.6 Cycles: Materials and Textures Cookbook is a practical journey into the new and exciting Cycles rendering engine for Blender. In this book you will learn how to create a vast array of materials and textures in Cycles, including glass, ice, snow, rock, metal and water. If you want to take your 3D models to the next level, but don’t know how, then this cookbook is for you!
In this practical cookbook, you will learn how to create stunning materials and textures to really bring your 3D models to life! Diving deep into Cycles you will learn Cycle’s node-based material system, how to set-up a 3D scene for rendering, how to create a natural and man-made materials as well as the correct organization and re-use of Cycles materials to save you time and effort.
To ensure that your creations look stunning you will learn how illumination works in Cycles, improve the quality of the final render and to avoid the presence of noise and fireflies. Each chapter of Blender 2.6 Cycles: Materials and Textures Cookbook builds on the complexity of the last so that by the end of this book you will know how to create an impressive library of realistic-looking materials and textures.
Approach
Written in a friendly, practical style this Cookbook deep-dives into a wide-array of techniques used to create realistic materials and textures.
Who this book is for
This book is perfect for you if you have used Blender before but are new to the impressive Cycles renderer. You should have some knowledge of the Blender interface, though this is not a strict requirement. If you want to create realistic, stunning materials and textures using Cycles, then this book is for you!
Books with free ebook downloads available Free Download Blender 2.6 Cycles: Materials and Textures Cookbook [Kindle Edition]
- File Size: 13074 KB
- Print Length: 280 pages
- Publisher: Packt Publishing (June 25, 2013)
- Sold by: Amazon Digital Services, Inc.
- Language: English
- ASIN: B00DMYO1IS
- Text-to-Speech: Enabled
X-Ray:
- Lending: Not Enabled
- Amazon Best Sellers Rank: #80,064 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
- #20
in Books > Computers & Technology > Graphic Design > 3D Graphics - #31
in Kindle Store > Kindle eBooks > Computers & Technology > Web Graphics - #49
in Books > Computers & Technology > Digital Media Management > Video Production
- #20
in Books > Computers & Technology > Graphic Design > 3D Graphics - #31
in Kindle Store > Kindle eBooks > Computers & Technology > Web Graphics - #49
in Books > Computers & Technology > Digital Media Management > Video Production
Free Download Blender 2.6 Cycles: Materials and Textures Cookbook
PROS:
Detailed Explanation of creating materials
Wide variety of materials, both man made and natural (Over 40)
Mainly created using procedural textures, so you don't require textures
Pictures included to show node setups and finished effect
CONS:
After the initial materials, it ramps up in complexity and might be a little confusing for beginners until they get the hang of the advanced node setups
Sometimes it goes pages at a time with no pictures and just list after list of nodes to add, maybe a little dry (disclaimer, I read the ebook version)
The "Blender 2.6 Cycles: Materials and Textures Cookbook" written by Enrico Valenza is chock full of node "recipes" to create a huge variety of materials in cycles. It spans from simple man made materials such as plastic and rubber, to advanced natural materials like faded copper, or even an ocean material with foam. The majority of these materials are created using blenders procedural textures, which means you don't even need external textures to create these.
The author writes these in a simple to follow, step by step fashion. Beginners to blender, or at least cycles, may have a little learning curve to get over, but the book ramps up in such a way that it begins with simple materials to get you to understand the basics, and as it progresses, the materials get more and more advanced.
Overall, this book is a great value as it not only gives you exact recipes for creating materials, but it also gives you a strong foundation in cycles to create your own materials that might not be included. This is a very useful book that would be a welcome addition to any blender 3D artist's library that wants to learn how to create complex materials using cycles, or for advanced users that want an easy step by step guide to creating these materials.
By Drtomtron
Unfortunately it comes a bit late as there are enough changes that can effect the results of the materials that you want to create. That said, it is still worth the price of admission. Solid examples and are well planned out. The one observation I would say for most of the books in this category is that they can benefit from having a proof reader familiar with the product they are writing about. Some documentation refers back to steps that do not exist either in set up or procedural steps. These criticisms are not show stoppers though as the formulas are fairly rock solid.
By ThreeViews
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