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Author: Karen Collins
ISBN : B00BIPSK6C
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Format: PDF
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In Playing with Sound, Karen Collins examines video game sound from the player’s perspective. She explores the many ways that players interact with a game’s sonic aspects—which include not only music but also sound effects, ambient sound, dialogue, and interface sounds—both within and outside of the game. She investigates the ways that meaning is found, embodied, created, evoked, hacked, remixed, negotiated, and renegotiated by players in the space of interactive sound in games.
Direct download links available for Free Download Playing with Sound: A Theory of Interacting with Sound and Music in Video Games [Kindle Edition]
- File Size: 2398 KB
- Print Length: 200 pages
- Publisher: The MIT Press (January 11, 2013)
- Sold by: Amazon Digital Services, Inc.
- Language: English
- ASIN: B00BIPSK6C
- Text-to-Speech: Enabled
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- Lending: Enabled
- Amazon Best Sellers Rank: #347,374 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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in Kindle Store > Kindle eBooks > Nonfiction > Professional & Technical > Professional Science > Physics > Acoustics & Sound - #74
in Kindle Store > Kindle eBooks > Nonfiction > Science > Physics > Acoustics & Sound
- #74
in Kindle Store > Kindle eBooks > Nonfiction > Professional & Technical > Professional Science > Physics > Acoustics & Sound - #74
in Kindle Store > Kindle eBooks > Nonfiction > Science > Physics > Acoustics & Sound
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