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Author: Visit Amazon's Arie Kaplan Page
ISBN : 1467715840
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Format: PDF, EPUB
Free download Free Download The Awesome Inner Workings of Video Games from mediafire, rapishare, and mirror link
About the Author
Arie Kaplan began his career writing about pop music for magazines such as Teen Beat, Tiger Beat, and BOP. Over the years, he has also satirized pop music as a writer for MAD Magazine. He s the author of the acclaimed nonfiction book From Krakow to Krypton: Jews and Comic Books, a 2008 finalist for the National Jewish Book Award.
As a nonfiction author, Arie has written numerous books for young readers on subjects ranging from the life of Vlad the Impaler to teens and relationships. Arie has also written comics and graphic novels for DC Comics, Archie Comics, Bongo Comics, IDW, and other companies. Please check out his website, ariekaplan.com
Books with free ebook downloads available Free Download The Awesome Inner Workings of Video Games
- Series: Shock Zone: Games and Gamers
- Paperback: 32 pages
- Publisher: Lerner Publishing Group (August 1, 2013)
- Language: English
- ISBN-10: 1467715840
- ISBN-13: 978-1467715843
- Product Dimensions: 9 x 5.9 x 0.1 inches
- Shipping Weight: 3.2 ounces (View shipping rates and policies)
Free Download The Awesome Inner Workings of Video Games
Those old, antiquated games from the 1970s like the Atari 2600 have absolutely nothing in common with today's games. Not so fast, the have a lot in common, In fact "most game systems are basically the same. The graphics in the newer games are out-of-sight awesome, but the "guts" of the consoles are the same. They include things such as processors, a software kernel, computer code, storage space, memory, outputs, and controls. It's basically a team effort between all these parts that "bring your games to life." Perhaps you have approached the expert level in some of your games, but do you know about the workings of the console?
The console has to have some way of thinking or none of the video games would be at all exciting. In fact you'd much rather clean your room if that were the case. The inner brain of the console is "known as the central processing unit, or CPU for short." Both video consoles and computers need them in order to run properly, but of course the CPU cannot work in isolation. The kernel holds a couple of important jobs. For example, "it helps the CPU talk to the software" and other "important pieces of hardware besides the CPU." In a nutshell, that kernel is the mover and shaker in the system.
It should be easy to program a game or write in code? Wrong. The CPU needs instructions because it "only speaks a specific language and that language is called programming code." You'll be wowed when you see an example of a two word character in a game and just how complicated it looks. You'll learn all about the computer programmers who make those games you love come alive.
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